So what happens when your dice mutiny all together???? When that happens you sit down at the game table, clipboard of characters, maps and miscellaneous information in hand and find that you have everything but your character sheet. You dig through the gaming bag that the gaming clipboard lives in, all of which only ever visits your bedroom, car or gaming table only to discover that you will be accepting the blank character sheet the DM is handing you with a grin. Now the fun part of trying to remember what darn stats your character had anyways. Not so bad on some games, but really bad on others where there are tons of skills.
Fast forward to game the next Friday night, mostly same group of gamers and same darn table, though this time Man sits at the other end of the table hoping for better luck. There is no better luck for Man. Now he finds that the whole gaming clipboard had been abandoned at the last gaming table. Lucky for him the owner of that gaming table is coming over for game tonight, perhaps he will have brought it along. Again no luck for Man, the owner of the gaming table lovingly placed the clipboard in his spot for “abandoned gaming gear” and moved on with his life. Yet another blank sheet for yet another game.
Good thing this particular saga only lasted for two games or Man would have felt truly defeated. Until next time, may your dice roll well for you.
As promised here I am again to bring you up to current on the continued, and ever ongoing Man vs Dice saga.
While the great game of awesome roles continued to elude him, many an attempt has been made to understand the psychology of the bag of dice that our man keeps. Each member of the group has worked together to help him out by suggesting different ways in which his dice seem to be acting. However it all started with Man deciding that his dice desired to be acting on the “Color Coded Theory”, where red dice were for rolling high or “hot” roles and blue dice were for rolling low or “cold” roles. Of course I am sure you are wondering why one would want dice that rolled both ways, but that is simple as he is playing two games that both use percentiles but have reversed charts. In Legendary Lives high is good, where in Call of Cthulhu low is good. And in both systems when you go to improve a skill you must fail your roll. However by the second session it was clear that this system was not working and indeed his dice were giving out the same fail upon fail rolls he was used to.
So on to the next theory, which was the “Wrong Character Theory”, to understand this you must first know that our Man keeps all of his active character sheets, maps, treasure lists, general information, space ship specs and the like on one clipboard. At the start of each game he shuffles the current characters’ paperwork to the top of the clipboard stack and clamps it firmly in place. The theory for his poor roles was that his dice were not rolling for the top sheet on the clipboard, but rather for 3 sheets down on the board. So the current night’s character was shifted down three sheets and the evening of game play continued. And while for the first several roles it did seem like at last the dice might be triumphed over, it was quickly determined that the dice were on to the ploys of the Man and were not going to follow this theory either. Back to the drawing board.
So to take this even further into the murky waters of Man vs Dice, another theory was unveiled. Perhaps the thought pattern fell under, “Wrong Game Theory”. Just maybe, he was rolling for the next game and didn’t know it. So the the theory was put to the test, the first game was my game of Legendary Lives, all rolls for the night were recorded on a sheet of paper, but also used for the current game. The next week’s GM plays in my games (we alternate Fridays) and agreed to go along with it. The next Friday night, Man rolled but only recorded his rolls, the actual “rolls” for game that night came off the log sheet from the week before. Game went pretty good for Man, well until about half way through when those pesky dice decided to revolt and rolled horrible rolls. That is horrible rolls for the next week, they would have been awesome rolls for the current game. Truly the dice are evil. So much for that theory. There is no new theory yet, but I am sure that next game session the table will come up with yet another plan for Man vs. Dice.
Until then, may your dice rolls be plentiful.