Last weekend was another exciting gaming convention, sure wish I could go to more of them. As it is nearly bedtime for me this will be short and sweet.
For those that don’t know, Gamestorm is a gaming convention held each year in the Portland/Vancouver area of the PNW. The last few years it has been at the Hilton in Vancouver, WA. For 3-1/2 days we take over the entire convention space and fill it with RPG, RPGA, Miniature, Indie, Board/Card Games, LARPs, LAN, CCG, and console gaming. There is something for everyone and all have a great time.
There are so many places to gain inspiration for the plots that a DM throws their character group into. For me I find much of my inspiration comes from the books have read as well as the movies I have watched, that combined with my own vivid and active imagination. Since I run primarily Fantasy Genre games there is not much from the modern day that I draw from. However, my husband has introduced me a show that, while a number of years old, would provide plenty of plot ideas for the modern or near future genre DM.
Our current old TV show on Netflix is Mission Impossible; which aired from 1966 to 1973. For me this puts the show airing before I was even born, but it is still awesome enough to deserve watching. I would dare say that we have all heard of it, especially the “this message will self destruct” quote, but many of us have not actually watched it; at least I hadn’t until this last month. The show definitely shows it age in the dress and manners of the actors, but the plot is top rate, as is the scripting. It is an excellent training for anyone looking to run a Shadowrun game or better yet a D20 modern game. The situations are great, and far better than what I could think up. And even if your players were complete Mission Impossible buffs the randomness of the dice rolls and character skill sets would prevent them from following the script of the show exactly. Heck, even in the show it often doesn’t go as planned and they have to fake it and fly off the cuff to get through and out again.
In the last episode we watched, the group of agents had to infiltrate a foreign group looking to do something in the way of an attack on America. To infiltrate the group to learn what it they were doing and stop it, they captured another group of people who were supposed to go to the training session and then pretended to be them. In the end this had he agents pretending to be foreigners in a training environment learning how to be American’s. I won’t give away the whole plot, but just this group of American agents pretending to be foreign agents who were to be pretending to be American’s was rather enjoyable to watch.
So if you are looking for new and fresh plot ideas for your games, then I suggest you take a look at some older TV shows and movies to see what they have to offer. Not everyone sitting at your table will be in the know of the show’s plot and you can add fuel to your creative GM imagination bringing your games to life.
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