So what happens when your dice mutiny all together???? When that happens you sit down at the game table, clipboard of characters, maps and miscellaneous information in hand and find that you have everything but your character sheet. You dig through the gaming bag that the gaming clipboard lives in, all of which only ever visits your bedroom, car or gaming table only to discover that you will be accepting the blank character sheet the DM is handing you with a grin. Now the fun part of trying to remember what darn stats your character had anyways. Not so bad on some games, but really bad on others where there are tons of skills.
Fast forward to game the next Friday night, mostly same group of gamers and same darn table, though this time Man sits at the other end of the table hoping for better luck. There is no better luck for Man. Now he finds that the whole gaming clipboard had been abandoned at the last gaming table. Lucky for him the owner of that gaming table is coming over for game tonight, perhaps he will have brought it along. Again no luck for Man, the owner of the gaming table lovingly placed the clipboard in his spot for “abandoned gaming gear” and moved on with his life. Yet another blank sheet for yet another game.
Good thing this particular saga only lasted for two games or Man would have felt truly defeated. Until next time, may your dice roll well for you.
As promised here I am again to bring you up to current on the continued, and ever ongoing Man vs Dice saga.
While the great game of awesome roles continued to elude him, many an attempt has been made to understand the psychology of the bag of dice that our man keeps. Each member of the group has worked together to help him out by suggesting different ways in which his dice seem to be acting. However it all started with Man deciding that his dice desired to be acting on the “Color Coded Theory”, where red dice were for rolling high or “hot” roles and blue dice were for rolling low or “cold” roles. Of course I am sure you are wondering why one would want dice that rolled both ways, but that is simple as he is playing two games that both use percentiles but have reversed charts. In Legendary Lives high is good, where in Call of Cthulhu low is good. And in both systems when you go to improve a skill you must fail your roll. However by the second session it was clear that this system was not working and indeed his dice were giving out the same fail upon fail rolls he was used to.
So on to the next theory, which was the “Wrong Character Theory”, to understand this you must first know that our Man keeps all of his active character sheets, maps, treasure lists, general information, space ship specs and the like on one clipboard. At the start of each game he shuffles the current characters’ paperwork to the top of the clipboard stack and clamps it firmly in place. The theory for his poor roles was that his dice were not rolling for the top sheet on the clipboard, but rather for 3 sheets down on the board. So the current night’s character was shifted down three sheets and the evening of game play continued. And while for the first several roles it did seem like at last the dice might be triumphed over, it was quickly determined that the dice were on to the ploys of the Man and were not going to follow this theory either. Back to the drawing board.
So to take this even further into the murky waters of Man vs Dice, another theory was unveiled. Perhaps the thought pattern fell under, “Wrong Game Theory”. Just maybe, he was rolling for the next game and didn’t know it. So the the theory was put to the test, the first game was my game of Legendary Lives, all rolls for the night were recorded on a sheet of paper, but also used for the current game. The next week’s GM plays in my games (we alternate Fridays) and agreed to go along with it. The next Friday night, Man rolled but only recorded his rolls, the actual “rolls” for game that night came off the log sheet from the week before. Game went pretty good for Man, well until about half way through when those pesky dice decided to revolt and rolled horrible rolls. That is horrible rolls for the next week, they would have been awesome rolls for the current game. Truly the dice are evil. So much for that theory. There is no new theory yet, but I am sure that next game session the table will come up with yet another plan for Man vs. Dice.
In my twenty years of gaming experience, trailing over a good number of gaming groups, I have found one thing to be true. At the gaming table there will always be someone whose dice simply hate them. Now I don’t mean the guy whose dice are just cold that night and can’t pull themselves together enough to take on a squirrel in a staring contest. I mean the sort of person whose dice feel that perhaps a new hobby is in order altogether. Though these gamers are truly dedicated for the forage on despite the odds being stacked against them, even and especially by their own “random” number generators. I should know, I am one of them.
But this post isn’t about me, I solved this problem by running games more often then I play them. Though perhaps in the future I will post on the great saga that is my relationship with my dice. This is about a member of my current gaming circle. But first a bit about this gaming circle; it is the circle of guys that my husband has been gaming with since his college days (and in one case before even that), so one could say they have a history and know each other well.
At their suggestions I am adding this ongoing section to my blog to chronicle the love/hate, but mostly hate, relationship our luckless player has with his dice. In fact it is so bad that in honor of attending his first Gamestorm in 2009, I bought him a shirt that said “Help my dice are trying to kill me!” Which he wore to con for both the warning to other players as well as the general humor of it all. I will call him “Player X” out of thoughtfulness of his need to still have people sign up for the games he does when he attends Gamestorm next year.
Over time he has been working on a number of different theories to further prevent his dice from working on racking up a string of TPKs (Total Party Kills). In my next post on this I will cover his last three attempts to find a cure for the affliction of CPDR (Consistently Poor Dice Rolling). Seeing as we are unsure if the current method will work, but 99% sure it won’t, I will keep you briefed in the saga as it progresses. Perhaps one of the hair-brained, Wile E. Coyote schemes will work for you!
Do you have someone like this in your group, lets here about it!!!
Another day, another cruise through some of my newly bookmarked websites. And what did I find you might ask? Why I found a barter offer from GM Dice (I wrote about them the other day). They are bringing barter back to gaming, and on the web even! According to the barter section of their website they will gladly take your old rpg books, board games, and even old gaming pieces all in exchange for gift certificates to spend on cool new dice.
But you don’t have anything in your collection you could bear to part with, me either to be honest. Well all is well as they will take anything in exchange for a gift certificate. You will send them information on what you are offering, as well as specifics like condition and quantity and they will let you know what amount you will get on your gift card. If you all are chummy and agree then you ship them the stuff and they will ship you a gift card upon receipt. Perhaps next time I will do this rather then donating my things.
I am not sure what I would ever need a d5, d14, or a d24 for in my games, but they would be great conversation pieces at Gamestorm. Though what I really want is The Amazing Everything Dice, but they are sold out. Perhaps it is time to see if I have any old games to send off.
Cruising the web tonight for another great new die to add to my DM collection I hit upon a site I have never been to before, Game Master Dice. This site carries a wide array of dice, from your standard sets to metal and even semi-precious dice. And if that isn’t enough they also carry an array of fuzzy dice, inflatable dice, and glow in the dark dice. I can’t help but think of my LARPing friends at Gamestorm and Orycon when I saw this d3 that glows in the dark. No longer will low light situations prevent you from playing your LARP and the rock-paper-scissor replacement for dice rolls. Heck this might almost be enough to draw me into a game.
So while cruising the internet for other great rpg blogs out there I ran across RPG Blog II. While perusing The Zack List I found a website for dice and thought I would take a look. My collection of dice is sadly small and I would like to add some more specialty dice to it, like the body parts die that my hubby got me at Gamestorm a couple years ago. In cruising through the dice set I found the ultimate gamer die that I think may find it’s way to a few of my friends for this coming Christmas. The Amazing D-Total Dice looks most interesting and if nothing else would give us something to talk about at the gaming table before game gets going.
The amazing thing about this die is that it is really 17 dice in one. In fact other then percentile dice and any custom stuff you have this die would replace most of them. Here is a video showing how it came to be and how it works.