Why I Love Guild Wars 2

Buy Guild Wars 2


So, as many of you likely know, Guild Wars 2 will be releasing on Aug 28, 2012.  At our house this is exciting news, as I trust it is at many of yours as well. My husband and I pre-bought the game for both of us as our anniversary present this year back in April when the option became available.  We intend to each dedicate a character slot to our joint play time, kind of a gamer date time when the kids are at their dad’s house.  Any way that works is a good way to keep the spark alive.

I never played the first Guild Wars, and haven’t been very big into the whole multi-mass player online game thing.  Mostly I don’t like to team up with others, partly because as a mom my attention can rarely be devoted fully to the game and partly because I am not super good at them and feel self-conscience around others.

Thankfully Guild Wars 2 has proven to be the game I was waiting for, I just didn’t know it.  A big thank you to my husband for knowing it for me.

When I play rpg style games it is all about the character and the development of the character.  I will choose things based off what the character would choose not always what is the best from a number-crunch perspective.  This often makes my characters ineffective but very real; so far I have had enough choices to implement style without sacrificing ability which is great.  I love how the items have really out there names sometimes which feeds my character personality need quite well.

I also have enjoyed the immersion of the character background into their personal story line.  This allows me to focus on doing things and generally staying away from the tedium of grinding.  Any game that makes me grind will quickly be left behind, I don’t find it engaging to endlessly run areas to kill monsters just to get experience to level to do the next real thing.  With Guild Wars I can collect hearts or way point or views and just go to a whole new area if I need to level for my story line.  It keeps me engaged which means I keep playing.

My family budget loves the idea that I buy the game and then get to play it, no deciding what we are going to give up each month to afford the dues for four of us to play.  Or splitting accounts so that we can all take turns playing just to afford to play at all.  Thank you AreaNet for going “old school” on this and dumping the monthly fees!

All in all I am excited for go-live to get here so I can play, play, play!