Costuming frenzy begins

So once again I am getting a late start on my costuming efforts despite picking out 3 of 4 costume patterns and doing 60% of the material and notion shopping early. Seems that sewing in the nice weather just isn’t my things. If it would just start raining and we had to turn the heater on I am sure I could get into it.

I did get the first 4 steps done on the hubby’s shirt for his steam punk costume. Other then one small cut that went a tad too deep all seems to be going well so far. I have managed to get the front parts on the shirt where the buttons and button holes will someday (hopefully soon) go. There is a certain trick when sewing with white on white paisley pattern to make sure you get the correct side as the “right” side all the time. I think I am good so far, but will double check in the morning when my eyes are not so tired.

Part – The mishaps continue

So when we left off our ragged group of adventurers had not yet figured out that they were destined through PC aura to be together. The best laid plans of mice and DM’s go astride often I have found.

The draconian, being afflicted by the ratling disease ability, had left an easy to follow trail on his way to the abandoned, abandoned, toy factory (suggested by my PC’s who I think may watch Scooby Doo too much). The remaining group of rag tags followed his there with thoughts of a sizable, forged bounty in their minds. Upon arrival at the factory they gained entrance through a partially opened door. While moving in to the large warehouse with its crate lined walls they were ambushed by a dozen or so life-sized puppets that had come to life. Through the use of fire magic and control spells the walking dolls were quickly dispatched of. During the battle our Ratling Necromancer determined the whereabouts of the owner that the puppets were protecting.

While the Nomad took down the remaining mannequins, the Ratling and Goblin dug up the owner and used their Commune magic to speak with him and determine if he might still have valuables in the land of the living they could relieve from his corpse. They discovered that he had a house on the outskirts of town where his most valued possessions had been safely guarded during his life. The party determined to head there to find the treasure, right after they tracked down the Draconian to get their bounty.

Thankfully for them, but not our Draconian friend, the Wolfling had used this time to track him after he made his escape during the heat of battle. Tracking him down to a small shack the party finally manages to take him down, rendering his unconscious and drags him to the nearest lock up to collect on their doctored wanted poster. The Draconian get locked in the brink for the night, not so bad for him as they healed some of his wounds incurred in the previous two scuffles, and the party collects on the ransom. However their attempt at forgery is easy to see through when compared to a standard copy kept at the jail, so much for the big reward they had hoped for.

Now it is off to the factory owners house to collect his treasure, he sure won’t be needing it anymore…

Rochambeau in the dark with this d3

Cruising the web tonight for another great new die to add to my DM collection I hit upon a site I have never been to before, Game Master Dice. This site carries a wide array of dice, from your standard sets to metal and even semi-precious dice. And if that isn’t enough they also carry an array of fuzzy dice, inflatable dice, and glow in the dark dice. I can’t help but think of my LARPing friends at Gamestorm and Orycon when I saw this d3 that glows in the dark. No longer will low light situations prevent you from playing your LARP and the rock-paper-scissor replacement for dice rolls. Heck this might almost be enough to draw me into a game.

The Sultan of Gaming Tables

It seems that this table has been on the market for a while, but was new to me the other day when I came across it cruising online. The table is a bit steep in price at $8,850 for most gamers but still a very cool product. This table has most everything that the table top roleplaying or miniature gamer could want. There is storage for dice, set-up for maps, flip down stations for players and even a special set-up for the DM. You can find this table for purchase at Geek Chic. If anyone out there has seen this table in person, of even owns one, I would love to know what you think of it. Is it as cool as it seems?

A new look

Welcome to the new look, we are not sure how long we will be keeping the decor, but it feels good to try out some new clothes for a while. I suppose these sort of changes help to jazz things up and in our case being a newer blog lets us try out the furniture until we find something that fits. Hopefully we will be able to achieve a better, cleaner appearance then I could manage with our previous theme, in particular I wanted to assure that any ads on the site were not covering the content of the site, and they are not as of now, so all is well there. Also I rather prefer the blue tones to the red, but that is just me.

Let me know what you think of the new theme as I am always open to suggestions.

Tomorrow I will be posting about the game Apples to Apples, a rather fun and creative game to hit the market much more openly in recent years. High on creativity and enjoyable to many ages.

Legendary Lives 2nd Edition Review

Legendary Lives 2nd Edition is a fantasy based RPG published by Marquee Press in the mid 90s. I discovered it at Powell’s Book store in 1995 and fell in love right away. The system only takes one book and the character sheets have most all of the information a player needs on them.

The system uses percentile dice and all rolls are made against a table on the character sheet. Each roll is giving a rating between Catastrophic and Awesome and that rating is used to determine success or failure and to what degree. When a character rolls one of the two extremes they mark it with a check (one per adventure) and this allows them to perform a skill check later to possibly raise the skill, somewhat like Call of Cthulhu. Another feature of Legendary Lives 2nd Edition that is reminiscent of the much darker Call of Cthulhu is the sanity skill and how you can gain phobias and mental illnesses should you roll badly enough in the wrong situation.

With a choice of 26 different races and about as many non-magical and magical types there is a huge flexibility in the character choices. Also each character roles on tables to determine events that have happened in their character’s past both benevolent and tragic. This not only helps to shape the character but often provides the Game Master with plenty of character hooks to keep things moving along.

The magic system of Legendary Lives 2nd Edition is unlike any other I have ran or played. There are a number of different spell skills each representing a broad area of magic, such as Fire Mastery or Protection. After the player describes how they are going to use the spell skill and the effect they are looking for the Game Master will tell them how many points it will cost in temporary skill reduction (usually between 0 and 5) and the character will roll for success on the reduced skill level. Having such an open system allows for a level of creativity in spell use that is rarely seen in more rigid rpg games and is one feature that really sets this often unheard of game above most others in my mind.

While print copies are hard to come by these days, the author has seen fit to put his Legendary Lives 2nd Edition rulebook up (minus the artwork) online as opensource for all to enjoy. I suggest you not only look at this game, but his others as well. Also there are a number of useful charts and adventures online as well. I hope you enjoy this simple, yet highly creative rpg system.

Update Jan 29, 2017

I have added a few new items on The Halfling that are in support of Legendary Lives 2nd Edition. Here are the links for quick access to these new items:
2nd Edition Legendary Lives Character Sheet – PDF Form that you can fill out on your computer
Automated Class Option Finder – Enter your character’s base stats and get back a list of all available classes

A gift for the gamer that has it all

So while cruising the internet for other great rpg blogs out there I ran across RPG Blog II. While perusing The Zack List I found a website for dice and thought I would take a look. My collection of dice is sadly small and I would like to add some more specialty dice to it, like the body parts die that my hubby got me at Gamestorm a couple years ago. In cruising through the dice set I found the ultimate gamer die that I think may find it’s way to a few of my friends for this coming Christmas. The Amazing D-Total Dice looks most interesting and if nothing else would give us something to talk about at the gaming table before game gets going.

The amazing thing about this die is that it is really 17 dice in one. In fact other then percentile dice and any custom stuff you have this die would replace most of them. Here is a video showing how it came to be and how it works.

Youtube – D Total – All Dice in One!

Random Generators

In cruising the internet tonight I found a site of random generators. Chaotic Shiny will help most any GM with those momentary lapses of creativity that leave us desperately scrambling for a random chart of some sort. There is just about nay random generator you might want on this site from Medieval City Map to

Random Dungeon Generator

So when I am strapped for time in my busy life and find myself in need of a dungeon map I turn to Gozzy’s Random Dungeon Generator. The site is easy to navigate and gives a good deal of flexibility in choosing room concentration, number of exits, and even the floor coloring. This site also have a number of other random maps such as wilderness maps. I hope that you can find some use for this site as you try to mesh together family life while still maintaining that table-top rpg schedule.

Sacred Places

I have been on a jag of watching documentaries on my Netflix account. Tonight it is a documentary on the Maya Code. Interesting so far. Still I would like to know, as would others, why they abandoned the temples to the forests. So much to be learned. In looking for some information I came across an interesting site sure to be useful to any DM of game. Sacred Sites at Sacred Destinations. I plan to add it to my base of ideas for significant sites for my games. They cover a wide range of different places, including the Mayan Temples I have found so interesting of late. Hope it is of use to you.